Releases
What has changed in Battle For Titan, in plain language.
Behind-the-scenes maintenance.
v2026.9.26-4 Improvement Every icon in one style, and five more pages tidied up
Every icon across the game now comes from one drawn set, in the same two-tone style: the menus, the top bar, map orders, events, reports and the rest. Many got a clearer shape of their own, like a storm swirl for weather events, a pin for map locations, a crown for your empire, and crossed tools for the Field Engineer.
Reports, Events, Global events, Rankings, Standings, Alliance and Account settings now share the same look as Research and the Imperial Bank, with a banner at the top that says what each page is for. On Standings, your allies and enemies now stack in one column so every name shows in full.
v2026.9.26-3 Improvement A fresh, matching icon set
Every icon in the game has been redrawn in one style: a clear outline with a soft fill that picks up your House colour. Titanite now uses the same diamond everywhere, in the top bar, on prices, and on the Sell and harvest icons. A few icons that were hard to read at small size, such as radar and the construction vehicle, got clearer shapes.
v2026.9.26-2 2 updates
On Safari tablets and desktops, a tutorial step's card could slip below the bottom of the page, so its buttons sat out of reach. The card now holds a fixed spot on screen, and Next, Later, and Skip are always where you can tap them.
The Build and Sell switch on the Build page has new icons: a crane for Build, and a titanite crystal with an arrow back for Sell, since selling returns titanite. Each icon now has its word beside it, so the switch reads clearly on a phone.
v2026.9.26-1 Fix Expeditions scrolls again, and a smaller Build/Sell switch
The Expeditions page could not be scrolled after yesterday's update. It scrolls normally again. On Build, the large Build/Sell bar is replaced by a small two-icon switch next to the Upgrades button. A rare script error when moving between pages in Safari is also fixed.
v2026.9.25-12 Improvement Five more pages get the new look
3mail, Expeditions, Build, Research and Bank now use the same panels, tabs, notices and buttons as the rest of the redesigned game. Each opens with its own banner. On Build, choosing between building and selling is now a proper toggle that slides to the side you pick. On Research, the details panel takes the same width as on other pages, and the group tabs show your house colour with the group's colour as a stripe underneath.
v2026.9.25-11 Maintenance
Behind-the-scenes maintenance.
v2026.9.25-10 Maintenance
Behind-the-scenes maintenance.
v2026.9.25-9 Improvement Base layout is taken offline for now
The Base layout page is hidden while it gets finished. Its entry in the base menu, the link on the Build page and the "View base" option on the World Map are gone for now, and an old link to it takes you to your Bases overview instead. It comes back once it works properly.
v2026.9.25-8 4 updates
requested by Commander Nrgphoenix
Tapping a unit picture on the faction choice page opens it full size. The game now keeps unit and special-weapon art at a higher resolution, so that enlarged view stays crisp, including on high-density phone screens. Upload the unit art once at the larger size and it stops looking soft; pictures already in place keep their current size until you replace them.
The page switcher on the changelog, the news, the rankings and the events log now matches the rest of the game, along with several admin lists. You get bigger Previous and Next buttons that are easy to tap, a plain "Page 2 of 5" on a phone, and numbered pages on a wider screen, in place of the small default links these pages carried before.
requested by Commander Nrgphoenix
The sign-up page now has two tabs. First you fill in your commander name, email and password, then you pick your Faction on the second tab. The Faction cards get the full width of the page again on a tablet or a computer, and both steps show in full on a phone.
Your bases, the base overview, the Starport, the tier pages, mission details, Getting Started and the "while you were away" summary now use the same panels, labels and buttons as Research and Special Weapons. Each of them opens with its own picture banner, and base status labels read the same wherever they appear.
v2026.9.25-7 Maintenance
Behind-the-scenes maintenance.
v2026.9.25-6 Maintenance
Behind-the-scenes maintenance.
v2026.9.25-5 Fix Switches sit straight
The on/off switches used across the game now have their knob exactly centred in both positions. Before, a switched-on knob sat a couple of pixels closer to the middle than a switched-off one.
v2026.9.25-4 Maintenance
Behind-the-scenes maintenance.
v2026.9.25-3 Maintenance
Behind-the-scenes maintenance.
v2026.9.25-2 Maintenance
Behind-the-scenes maintenance.
v2026.9.25-1 Maintenance
Behind-the-scenes maintenance.
v2026.9.24-16 Feature Turn a force toward a new target mid-flight
Any force in the air can now be turned toward a new target, from the In-flight list or from its ring on the map. It spends a short turn before heading for the new target, can turn once per turn, and can still be recalled at any moment. A base must still get its full radar warning, joint attacks keep their whole group together, and alliance-mates warned about the old target see that warning withdrawn.
v2026.9.24-15 3 updates
Open your 3mail, ask for a page past the last one (or delete the final conversation on a later page) and the box used to show an empty list under a "Page 5 of 2" heading. Now it drops you on the last real page instead, so the heading and the list always agree.
Two Field Manual pages had fallen behind recent changes. The manual now says that research can run more than one project at a time once you have the Research Logistics line, and that a commander redeploying between your own bases rides a transport, so you can recall him on the way and a waiting enemy can catch him.
The world map shows the ground you have explored again; a caching fault had covered it in fog.
v2026.9.24-14 Fix Button clicks no longer ask for a missing sound
Button clicks no longer try to fetch a sound file that does not exist, so pages stop logging a failed request on every click. Behind the scenes, two unreliable checks were fixed: one for your Titanite total and one for the "Hear the House" sample on the House choice screen.
v2026.9.24-13 Maintenance
Behind-the-scenes maintenance.
v2026.9.24-12 Improvement
A few controls now share the game's standard look and work the same everywhere. On the Move page, the kind of move is a clear pick-one control: locked choices are dimmed with a small lock, and on a phone the four choices sit in a tidy two-by-two grid. The Mailbox has proper page numbers that keep you in the box you are reading. Research's filter chips and the message text in the Dev Channel use the shared styles too.
v2026.9.24-11 Maintenance
Behind-the-scenes maintenance.
v2026.9.24-10 Maintenance
Behind-the-scenes maintenance.
v2026.9.24-9 Maintenance
Behind-the-scenes maintenance.
v2026.9.24-8 Improvement A faster target pick on the Attack page, and the commander on the map
The Attack page now uses the same target finder as Special weapons and Move: start typing a Commander's name or a coordinate and pick from the list. Pressing Change now clears the field, so a new search starts clean on all three pages.
A Transport carrying your commander now shows a gold chevron on its map marker, on both the flat map and the globe, so you can tell at a glance which convoy has the commander aboard. Anyone who can already see that convoy sees the mark too.